After the Rezzed expo in March, we were lucky enough to have our questions about survival-horror Monstrum answered by the developer and get our hands on a preview of the game. We’ve now received a press release from Jaime Cross at Team Junkfish announcing a delay to their first title.
Monstrum release date pushed back to January 2015
Dundee, UK (10 July 2014)
Team Junkfish are announcing the delay of their upcoming release Monstrum to January 2015 with the following statement:
“This is not something that we have taken lightly, but truth be told we do not feel that Monstrum will be at a level that we as developers, or you as players, will be happy with for our original release date. We have had a lot of feedback from the people who we have shown it to, and are incredibly greatful and happy for the support people have given Monstrum so far in its early stage. As such it is up to the team to make sure that the game is as good as it can be, albeit a little late.”
On the topic of Early Access, the company states that: “While it is a possibility we believe that Early Access is not the best fit for Monstrum at this time. We are making a horror game, and we want to make sure that the horror factor cannot be undermined by some of the silly / funny / game-breaking bugs that may occur in some Early Access games. That does not mean that Monstrum will never be an Early Access title, but we at Team Junkfish want it to be at the point where players can have a worthwhile experience even though the game would be incomplete.”
For additional news and information on Monstrum and Team Junkfish, please see:
Website: http://www.teamjunkfish.com
Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=227960559
Twitter: @teamjunkfish
Facebook: www.facebook.com/monstrumgame
Facebook: www.facebook.com/teamjunkfish
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